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- /* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is mozilla.org code.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 2001, 2002
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * Suresh Duddi <dp@netscape.com>
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either the GNU General Public License Version 2 or later (the "GPL"), or
- * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
-
- /*
- * nsRecyclingAllocator
- *
- * This allocator is useful when we cycle through a small set of allocations
- * repeatedly with minimal overlap. For eg. something we do for every gif
- * file read (or) buffers required for decompression of every file from jar.
- *
- * What this does is keeps around the first set of memory allocated and
- * reuses it subsequently. If all buckets are full, this falls back to
- * malloc/free
- *
- * Uses a timer to release all memory allocated if not used for more than
- * 10 secs automatically.
- *
- * Also there is a 4 byte maintenance overhead on every allocation.
- *
- * This allocator is thread safe.
- *
- * CAVEATS: As the number of buckets increases, this allocators performance
- * will drop. As a general guideline, dont use this for more
- * than NS_MAX_BLOCKS
- */
-
- #ifndef nsRecyclingAllocator_h__
- #define nsRecyclingAllocator_h__
-
- #include "nscore.h"
- #include "pratom.h"
- #include "prlock.h"
- #include "nsIRecyclingAllocator.h"
- #include "nsIGenericFactory.h"
-
- #define NS_DEFAULT_RECYCLE_TIMEOUT 10 // secs
- #define NS_MAX_BLOCKS 24
- #define NS_ALLOCATOR_OVERHEAD_BYTES (sizeof(Block)) // bytes
-
- class nsITimer;
- class nsIMemory;
-
- class NS_COM nsRecyclingAllocator {
- protected:
- struct Block {
- PRSize bytes;
- };
-
- // Make |BlockStoreNode| a |friend| so it can access |Block|.
- struct BlockStoreNode;
- friend struct BlockStoreNode;
-
- struct BlockStoreNode {
- BlockStoreNode() : bytes(0), block(nsnull), next(nsnull) {};
- PRSize bytes;
- Block *block;
- BlockStoreNode *next;
- };
-
- #define DATA(block) ((void *)(((char *)block) + NS_ALLOCATOR_OVERHEAD_BYTES))
- #define DATA_TO_BLOCK(data) ((Block *)((char *)(data) - NS_ALLOCATOR_OVERHEAD_BYTES))
-
- // mMaxBlocks: Maximum number of blocks that can be allocated
- PRUint32 mMaxBlocks;
-
- // mBlocks:
- // All blocks used or not.
- BlockStoreNode *mBlocks;
-
- // mFreeList
- // A linked list of free blocks sorted by increasing order of size
- BlockStoreNode* mFreeList;
-
- // mNotUsedList
- // A linked list of BlockStoreNodes that are not used to store
- // any block information. When we add blocks into mFreeList, we
- // take BlockStoreNode from here.
- BlockStoreNode* mNotUsedList;
-
- // mLock: Thread safety of mFreeList and mNotUsedList
- PRLock *mLock;
-
- // Timer for freeing unused memory
- nsITimer *mRecycleTimer;
-
- // mRecycleAfter:
- // Allocator should be untouched for this many seconds for freeing
- // unused Blocks.
- PRUint32 mRecycleAfter;
-
- // mTouched:
- // says if the allocator touched any bucket. If allocator didn't touch
- // any bucket over a time time interval, timer will call FreeUnusedBuckets()
- PRInt32 mTouched;
-
- // mId:
- // a string for identifying the user of nsRecyclingAllocator
- // User mainly for debug prints
- const char *mId;
-
- #ifdef DEBUG
- // mNAllocated: Number of blocks allocated
- PRInt32 mNAllocated;
- #endif
-
- public:
-
- // nbucket : number of buckets to hold. Capped at NS_MAX_BUCKET
- // recycleAfter : Try recycling allocated buckets after this many seconds
- // id : a string used to identify debug prints. Will not be released.
- nsRecyclingAllocator(PRUint32 nbucket = 0, PRUint32 recycleAfter = NS_DEFAULT_RECYCLE_TIMEOUT,
- const char *id = NULL);
- ~nsRecyclingAllocator();
-
- nsresult Init(PRUint32 nbucket, PRUint32 recycleAfter, const char *id);
-
- // Allocation and free routines
- void* Malloc(PRSize size, PRBool zeroit = PR_FALSE);
- void Free(void *ptr);
-
- void* Calloc(PRUint32 items, PRSize size)
- {
- return Malloc(items * size, PR_TRUE);
- }
-
- // FreeUnusedBuckets - Frees any bucket memory that isn't in use
- void FreeUnusedBuckets();
-
- protected:
-
- // Timer callback to trigger unused memory
- static void nsRecycleTimerCallback(nsITimer *aTimer, void *aClosure);
-
- // Freelist management
- // FindFreeBlock: return a free block that can hold bytes (best fit)
- Block* FindFreeBlock(PRSize bytes);
- // AddToFreeList: adds block into our freelist for future retrieval.
- // Returns PR_TRUE is addition was successful. PR_FALSE otherewise.
- PRBool AddToFreeList(Block* block);
-
- // Touch will mark that someone used this allocator
- // Timer based release will free unused memory only if allocator
- // was not touched for mRecycleAfter seconds.
- void Touch() {
- if (!mTouched)
- PR_AtomicSet(&mTouched, 1);
- }
- void Untouch() {
- PR_AtomicSet(&mTouched, 0);
- }
-
- friend void nsRecycleTimerCallback(nsITimer *aTimer, void *aClosure);
- };
-
- // ----------------------------------------------------------------------
- // Wrapping the recyling allocator with nsIMemory
- // ----------------------------------------------------------------------
-
- // Wrapping the nsRecyclingAllocator with nsIMemory
- class nsRecyclingAllocatorImpl : public nsRecyclingAllocator, public nsIRecyclingAllocator {
- public:
- NS_DECL_ISUPPORTS
- NS_DECL_NSIMEMORY
- NS_DECL_NSIRECYCLINGALLOCATOR
-
- nsRecyclingAllocatorImpl()
- {
- }
-
- private:
- ~nsRecyclingAllocatorImpl() {}
- };
- #endif // nsRecyclingAllocator_h__
-